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June 13, 2011
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:iconkitonin:
Part of the first set of My Little Pony/Magic: The Gathering cards, I decided to make.

Here's the train of thought behind this one: Rarity -> Dress Maker -> Dresses -> Equipment -> Stoneforge Mystic.

So yea, she plays like Stoneforge Mystic, but more fabulously.
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:iconliphttam1:
Turn 3 Elbrus the binding blade?
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:iconkydoon:
~Kydoon Sep 1, 2011  Hobbyist Digital Artist
Rarity would be banned from tournaments. Not because she's a fabulous Stoneforge Mystic, but because she'd go insane trying to make all the players fashionable.
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:iconpangolynn:
Like Art Of The Dress, Batterskull just makes this crazy. I can't think of a way to make it work.
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:iconprofesorrod:
WOW! Broken as hell. 3WWW and change the third option for "Attach an Equipment you control to target creature." She'd not play with the garbage, but she definitively would dress you with or without your consent :3
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:iconbb-k:
~BB-K Jun 14, 2011  Hobbyist Digital Artist
Wow, that looks interesting.
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:icondupliceghost:
"comes into play" is outdated wording.

"When Rarity enters the battlefield, choose two - Search your library for an equipment card, reveal it, put it into your hand, shuffle your library; put an equipment card from your hand onto the battlefield; or put an equipment card from your graveyard to the battlefield under your control."

Also, I think the flavour text would flow better if you put a period, instead of a comma, after "imperfections".
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:iconarixordragc:
Wait a minute, wait a minute, wait a minute. For three mana, you get a 3/3 creatue, and any Equipment from your deck into play? Yeah. This definitely needs to cost more. A lot more. Also, it would be about 20% cooler if the third ability was "Attach an Equipment you control to target creature you control". It flows a whole lot better - search up an Equipment, get it onto the table, dress up one of your creatures.
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:iconz1zhou:
Wow, and Stoneforge is already stupidly good with just fetching. G/W could have a turn 2 Batterskull out every game. TURN. TWO. ^$%&^$#@^$^%@^@!~!!!!
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:iconarixordragc:
Well, turn three. But yeah, that can happen - and does happen at tournaments, a lot.
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:iconz1zhou:
Also, I guess, it's all in one move. With Stoneforge, at least there's a turn of breathing room to try and kill the Mystic or discard the equipment before it comes hammering down on turn three. Rarity does it all at once, and potentially a turn sooner.
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